Steam game

Kingdom of Assetia: The Clicker Game

In Kingdom of Assetia: The Clicker Game you'll be assuming the role of the Mayor of Anywhere. After a disastrous flood hit the former prime adventuring hub you'll be working on restoring the village.

$0.99 January 25, 2022

By Chatty Pillow

Windows
View on Steam
Kingdom of Assetia: The Clicker Game - Chatty Pillow. Popular. Released January 25, 2022
Screenshot of Kingdom of Assetia: The Clicker Game gameplay showing in-action mechanics Screenshot 2 of Kingdom of Assetia: The Clicker Game - additional gameplay view Screenshot 3 of Kingdom of Assetia: The Clicker Game - more gameplay footage Screenshot 4 of Kingdom of Assetia: The Clicker Game - final gameplay screenshot

Overview

About this game

In Kingdom of Assetia: The Clicker Game, your task is to restore the village of Anywhere - a former premier adventuring hub - to its former glory after it got hit by a major flood.

As the mayor, you will have to rebuild the village from scratch. As only a single house has been left unharmed, you'll have to start there. Upgrade the building by clicking a lot to unlock more investment opportunities and upgrades. Your income will also continue to flow while you aren't playing.

After a while of clicking the second part - idle resource production - will open up, which will greatly accelerate upgrading the buildings to the maximum level and serve as an extension to the clicker gameplay.

Features
  • hybrid between idle/clicker game and resource production
  • pretty decent 3D graphics using free assets only (see below)
  • lovely music
  • a bunch of Steam Achievements to unlock

Liner Notes

The entire game - except for most of the code - has been deliberately created using free assets from the Unity Asset Store and other free sources. As I am a single developer and not an artist I had to use store assets anyway but to challenge myself I used only assets that were offered for free.

During the Early Access period this rule has been partially - and deliberately - broken by using some paid assets I already owned anyway, although this only affects code.

A full list of used assets is included with the game.

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