Steam game

月影陌路

LonelyMe is a roguelike card game that transcends one-dimensional combat. Play as a knight on a quest to rescue the princess while battling various foes. Rotate the moon to avoid deadly light and navigate pieces through shadows. Balance the power of sacrifice and curse to uncover the story's truth.

Coming soon

By Auto-Studio

Windows
View on Steam
月影陌路 - Auto-Studio. Popular.
Screenshot of 月影陌路 gameplay showing in-action mechanics Screenshot 2 of 月影陌路 - additional gameplay view Screenshot 3 of 月影陌路 - more gameplay footage Screenshot 4 of 月影陌路 - final gameplay screenshot

Overview

About this game

Between light and shadow, truth remains hidden

LonelyMe is an indie game that blends turn-based tactics, roguelike exploration, and narrative puzzle-solving. Through an innovative "moonlight shadow mechanic," embark on a philosophical adventure across a chessboard woven with light and darkness.

Core Gameplay

🌙 Light & Shadow Manipulation - Rotate the moon to alter shadow patterns across the board. Only shadowed tiles are safe—moving through light damages your pieces. Planning the perfect path becomes key to victory.

♟️ Tactical Chess Combat - Transcend traditional one-dimensional card game strategy onto a 2D chessboard. Collect and build your piece lineup, using light-shadow mechanics to defeat powerful foes.

🗺️ Mysterious Exploration - Navigate through enigmatic stages, strengthening your team through random encounters. Every journey holds the unknown.

🎭 Layered Narrative - A knight asks for your help to rescue a princess captured by a dragon. But as you delve deeper, you'll discover things aren't quite what they seem...

Game Features

  • Innovative Mechanics - Never-before-seen light-shadow pathfinding strategy

  • Mythological Bosses - Five bosses from different mythologies, each with unique mechanics and challenges

  • Dark Fairy Tale - Storybook art style with 3D pop-up book visual presentation

  • Multi-Playthrough Design - Your first clear is just the beginning. The real story lies deeper.

"Why is the kingdom cursed? Why does moonlight devour like a demon? On the broken chessboard, the knight whispers, his blade pointing at riddles—is 'save the princess' a mission, or a lie?"

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