Overview
About this game
Some pasts don't stay buried.
Blake Turner walked away from the agency. But the agency, and the shadows of what he did for it, never walked away from him. Step into a tense, atmospheric world where the only way forward is straight through the wreckage of who you used to be.
- Your mood is the mechanic
Soulscape's Dynamic Mood System puts your emotional state at the center of play. The choices you make shape Blake's mood, and his mood reshapes everything around it: how the story unfolds, how characters react to you, and even the music that scores the journey. No two players experience quite the same Soulscape.
- Every word matters
Branching, choice based dialogue means the conversations you have, and the ones you walk away from, bend the narrative. There's no single "right" path, only the story you write through Blake's decisions.
- Think your way through the dark
Solve atmospheric puzzles and uncover hidden secrets to peel back the layers of Blake's past, and the conspiracy he's tangled in.
- A world with texture
Carry an inventory, reshape Blake's look across multiple outfits, and cross paths with a cast of vivid, dystopian characters, each with their own place in the shadows.
- The first chapter of a saga
Shadows of the Past is Episode 1 of an ambitious three part story told in the spirit of episodic adventures like Telltale's; a complete, self-contained chapter, and the doorway into something much larger.