Overview
About this game
Built to Hunt. Broken to Think.
You are a Recycler. Your function is simple: track down war deserters. But when a bomb destroys your transport, it also cracks your programming. Now trapped in the steel city of Sunket, you're experiencing a glitch of memories and voices. You are no longer behaving as intended. Uncover who attacked you before your makers decide you've changed too much.
Three Voices in Your Head
Your fractured consciousness is split into three voices. Decide which will lead your mind: deconstruct chaos with condescending logic, command every room with cold-blooded cool, or uncover the past with echoing memory. Let the voices guide you… or tear you in different directions.
The Instrument That Whispers
Your Listening Device is your guide. Use it to overhear thoughts that weren’t meant for you, and track electronic signals. Follow the signals to your next destination.
Investigate, Interrogate, Intervene
The city is full of secrets and those who hide them. Speak with its inhabitants to piece together clues about the attack on your transport. Help those in need, or leave them in despair. Choose carefully what you say. The city will remember your words.
Sunket: A City on the Brink
Workers vanish inside the factories. Smoke chokes the streets. The city’s leaders are unraveling, and a dark presence moves beneath the pavements.
To survive, uncover who targeted your transport. Because once your makers learn that you've changed, they will shut you down. Forever.