Overview
About this game

Join Amalia as she searches for her friend in a land afflicted by a noxious fog. The deeper she ventures, the further she unravels a force that threatens far more than just one life.
Real-time combat
Start battles as you approach enemies on the field in a real-time battle system. No random encounters, no turns.
Choose from skills that encourage rapid resource management and clever positioning. HP replenishes after battle if your party is in good spirits.
Manipulate enemy focus (aggro), encourage teammates, and master skill rotations in a system inspired by MMORPGs and action RPGs.
Play with friends (couch co-op) for even more chaos.
Plenty of character customization
Select abilities and enhance them with augments, discoverable gems that change how skills behave.
Learn passive abilities from equipment, such as combat-start buffs or bonuses when allies fall.
Combine skills to create devastating combos.
A focus on fun
15–25 hour story focused on grounded relationships in a deadly fog-plagued world.
Gameplay variety: minigames, puzzles, and quests; performance affects difficulty.
Encouraged item usage; refill empty bottles in towns instead of hoarding.

This project was built over 20 years through multiple engines, story rewrites, and with the help of a patient, supportive community.
zexyu - Story, engineering, graphics
SaKo - Character portraits
puking rabbit - Monster sprites
Pipasdefranilla - Character sprites
Brandon McKagan - Music