Steam game

Secret Agent Wizard Boy and the International Crime Syndicate

Use magic spells and military surplus explosives to topple an evil crime syndicate hidden beneath a prestigious wizarding school. Learn spells, engage in espionage, and spread lore-unfriendly chaos.

$9.99 March 6, 2025

By John Szymanski

Windows Controller: full
View on Steam
Secret Agent Wizard Boy and the International Crime Syndicate - John Szymanski. Popular. Released March 6, 2025
Screenshot of Secret Agent Wizard Boy and the International Crime Syndicate gameplay showing in-action mechanics Screenshot 2 of Secret Agent Wizard Boy and the International Crime Syndicate - additional gameplay view Screenshot 3 of Secret Agent Wizard Boy and the International Crime Syndicate - more gameplay footage Screenshot 4 of Secret Agent Wizard Boy and the International Crime Syndicate - final gameplay screenshot

Overview

About this game

Secret Agent Wizard Boy is going undercover again to topple the international crime syndicate S.P.I.D.E.R, operated by evil wizard headmaster Grumblemort!  He must use his wits to infiltrate Grumblemort's prestigious wizarding school and reach a mysterious vault deep within the castle.  Or, he can instead choose to ignore his mission entirely and use knowledge of spells and espionage to wreck havoc and destruction on his fellow students.

Secret Agent Wizard Boy and the International Crime Syndicate is a comedic sandbox with a complete lack of safety nets or boundaries.  Players are free to indulge in the full abject chaos of untethered physics simulations and uncontainable emergent gameplay, using a toolkit of magical spells and items to solve problems in ways we cannot hope to balance against.

Wizard Boy can also team up with other Wizard Boys in cooperative(?) multiplayer (up to 4 players) to explore (blow up) the castle together and thwart the evil International crime syndicate S.P.I.D.E.R once and for all!

THE FEATURES

  • A multitude of spells to learn and inflict on others

  • Chaotic, barely contained physics-based mayhem

  • Open-ended goals to accomplish (or ignore) however you see fit

  • Online co-op, although actual cooperation is unlikely

  • Retro-themed third person action, straight from the days of Unreal Engine 1

  • Landmines and other non-magical ordnance

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