Steam game

SunAge: Battle for Elysium

A return to the roots of real-time strategy, providing beautiful 2D visuals combined with all the features that we came to expect from old school classics. This remastered version is a culmination of all the improvements and new features based upon suggestions from the community.

$14.99 December 15, 2014

By vertex4 entertainment GmbH

Windows macOS
View on Steam
SunAge: Battle for Elysium - vertex4 entertainment GmbH. Popular. Released December 15, 2014
Screenshot of SunAge: Battle for Elysium gameplay showing in-action mechanics Screenshot 2 of SunAge: Battle for Elysium - additional gameplay view Screenshot 3 of SunAge: Battle for Elysium - more gameplay footage Screenshot 4 of SunAge: Battle for Elysium - final gameplay screenshot

Overview

About this game

SunAge: Battle for Elysium is a return to the roots of real-time strategy, providing beautiful 2D visuals combined with all the features that we came to expect from old school classics. This remastered and continually improved version is a culmination of features requested by the community.


  • 3 distinct races – Human, Raak-Zun and Sentinel – each with their own units, buildings, technological advantages and disadvantages.
  • A compelling story spanning 25 missions across 3 campaigns.
  • A revolutionary control scheme empowering the player to quickly organize squads, formations, attack order and more, while maintaining fast-based combat.
  • Alternate combat modes can be researched for all units, unlocking dual functionality that can be activated during the heat of battle for greater tactical control.
  • Expand your territory quickly by building a network of transmitters.


  • Classic competitive online multiplayer with careful balance between tactical micromanagement and strategic choices.
  • Fight against A.I. opponents or challenge your friends.
  • New options to choose from (supply capacity, startup resources, ...)
  • Steam friends support


  • Attack orders are now directly executed.
  • Instant Squad reaction times.
  • Improved multiple squad selection and handling (select all on screen, assign shortcuts, ...)
  • Expansion of in game HUD to better communicate important functions that might have been overlooked.
  • Added: Borderless Windowed Mode.
  • Added: Squad Stances (Offensive, Defensive, Stand Ground)
  • Display of unit/building shortcuts in unit info window.
  • Complete overhaul of the GUI
  • Added: New multiplayer & skirmish options
  • Improved: Minimap (buildings and zoom options)
  • Added: Several Mouse Control Schemes to select from.

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