Steam game

PULSE//DEADLINE

A 30-minute narrative horror experience set in an abandoned carnival that slowly comes back to life around you. Survive your night shift as the grounds awaken, with optional heart-rate integration that reacts to your fear.

Coming soon November 1, 2026

By Deadlight Interactive

Windows
View on Steam
PULSE//DEADLINE - Deadlight Interactive. Popular. Released November 1, 2026
Screenshot of PULSE//DEADLINE gameplay showing in-action mechanics Screenshot 2 of PULSE//DEADLINE - additional gameplay view Screenshot 3 of PULSE//DEADLINE - more gameplay footage Screenshot 4 of PULSE//DEADLINE - final gameplay screenshot

Overview

About this game

PULSE//DEADLINE

The carnival was shut down.
It never closed.

From Deadlight Interactive, PULSE//DEADLINE is a 30-minute narrative horror experience set inside an abandoned carnival that slowly, deliberately begins to wake up around you.

You play as a newly assigned night security guard. Your job is simple: monitor the grounds and report anything unusual.

At first, it’s just wind against loose metal.
Then the lights flicker on.
A carousel begins to turn.
Music plays from nowhere.

And something starts moving between the attractions.

A CARNIVAL THAT COMES BACK TO LIFE

Explore a decaying fairground where each ride tells part of a larger story — one of obsession, disappearance, and something that never left when the gates were locked.

The longer you stay, the more the environment changes. What begins as routine surveillance becomes a fight to understand what is happening — and how to escape it.

OPTIONAL BIO-REACTIVE HORROR

PULSE//DEADLINE features optional heart-rate integration.

With a compatible device, the game can:

  • React to spikes in your pulse

  • Intensify atmosphere and sound design

  • Subtly shift environmental behaviour

  • Adjust tension pacing in real time

No monitor required.
The full 30-minute experience is completely playable without biofeedback — integration simply deepens immersion for those who want it.

FEATURES

  • 30-minute focused horror experience

  • First-person immersive exploration

  • Reactive environmental systems

  • Optional heart-rate integration

  • Psychological tension over cheap jumpscares

  • Streamer-friendly short-form format

The rides are running.
The lights are on.
The gates are locked.

Your shift ends at dawn.

If you make it that far...

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