Steam game

SeverLink

SeverLink is a retro stealth action, inspired by the console classics of the early 2000s like Splinter Cell, MGS2-3 and Hitman Contracts. With the art direction emulating the distinct look of the Playstation 2 library of games.

Coming soon

By Chosen Bun

Windows Linux Controller: full
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SeverLink - Chosen Bun. Popular.
Screenshot of SeverLink gameplay showing in-action mechanics Screenshot 2 of SeverLink - additional gameplay view Screenshot 3 of SeverLink - more gameplay footage Screenshot 4 of SeverLink - final gameplay screenshot

Overview

About this game

SeverLink is a third-person stealth-action game. Designed as a love letter to classic infiltration titles, it offers diverse levels, dynamic AI, player freedom, and thematic depth.

STEALTH: get in a range of highly secured facilities unnoticed, get what you need, get lost

ACTION: when things go sideways - engage at your discretion

INTERACTION: use your environment to your advantage

INVESTIGATION: collect intel, analyze clues, and uncover hidden connections

Set in 201X, after a world-altering Y2K bug stalled technological progress, the game embraces a retro-futuristic aesthetic shaped by early-2000s hardware and culture. 

Our protagonist—The Infiltrator— takes on a series of missions, each set in a unique, hand-crafted location with its own challenges and secrets: save a whistleblower on a train, slip onto a millionaire’s yacht, or break into an Alpine bunker.

Behind him stands KVASIR Group —a team of researchers, hackers, and activists fighting against corporate oppression by any means necessary. Think “labor union with a ninja squad”.

In detail:

  • Classic, deliberate stealth with visibility & noise detection (“stealth in the shadows” without the “I can’t see a damn thing” problem).

  • Smart enemies that react to your actions—like noticing an open door—and different enemy types respond in their own ways.

  • Multi-path levels with hidden routes, verticality, and flexible solutions.

  • Interactive world: use the environment to your advantage - distract with props, hack into PCs, uncover secrets.

  • Non-lethal and lethal toolkit: stun gun, firearms, melee, throwables (including rubber pigs)

  • Slow, methodical infiltration or fast, chaotic escapes—player sets the pace

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