Steam game

Crazy Eyes

Crazy Eyes is a brutally Difficult Score Attack Breakout/Pinball type eye candy videogame with a sensory overloading surreal aesthetic and mind bending arcade gameplay madness!

$3.99 December 31, 2025

By James H. Van der Meulen

Windows Controller: full
View on Steam
Crazy Eyes - James H. Van der Meulen. Popular. Released December 31, 2025
Screenshot of Crazy Eyes gameplay showing in-action mechanics Screenshot 2 of Crazy Eyes - additional gameplay view Screenshot 3 of Crazy Eyes - more gameplay footage Screenshot 4 of Crazy Eyes - final gameplay screenshot

Overview

About this game

Brutally Brutally Difficult Score Attack Breakout/Pinball type videogame with Sensory Overloading Surreal Aesthetic and a Totally Awesome Soundtrack!

Player must keep track of two eyes simultaneously with their advance perception and high functioning cognition while attempting to Gather points and collect an  accumulated score and attempting to exit stage before failing.

23 Unique Stages

1 Large Tower Stage

Four Modes:

-Consecutive Mode

-Marathon Mode

-Tower Mode

-Solo Stage Mode

Gather points and collect accumulated score by attempting to exit stage before failing.

 Learn when to boost and when not to boost

Accumulate Score without failing.

A Crazy Eye must enter the goal to collect score.


1. When an eye enters the goal

the stage run finishes.

try not to enter the goal too soon.

hold back and take risks for more points.

2. Press the "space bar" to charge

the VHS TAPE paddle

to multiply your potential score.

the charge only lasts for a split second,

so timing is required to achieve this.

3. Use Left Flipper with "S"

Use RIGHT Flipper with "ENTER".

Set the Position of each flipper Strategically

by Rapidly Pressing "S" or "ENTER".

4. Move the VHS tape paddle with "a" or "d"

to rebound the crazy eyes,

block crazy eyes, or

get out of the way of the crazy eyes.

5. Press "P" at your own risk

to multiply your potential score.

pressing "p" causes both crazy eyes

to pick up speed

rapidly.

6. Pressing "p" can be used

when a crazy eye is stagnant or too slow.

*Pressing "p" strategically is crucial.

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