Steam game

Runeveil

Sequencer Roguelike. Enter the Arena as an elemental wizard, craft powerful rune chains, and break the game with wild artifact synergies. Beat all trials, defeat the Sin Kings, and ascend to godhood. Magic is chaos, order is power!

Coming soon June 23, 2026

By dicehit

Windows macOS Linux Controller: full
View on Steam
Runeveil - dicehit. Popular. Released June 23, 2026
Screenshot of Runeveil gameplay showing in-action mechanics Screenshot 2 of Runeveil - additional gameplay view Screenshot 3 of Runeveil - more gameplay footage Screenshot 4 of Runeveil - final gameplay screenshot

Overview

About this game

Runeveil is a roguelike deckbuilder where your strategy isn't just about what you play, but how you sequence it. Step into the shoes of powerful 7 Elemental Wizards and travel through various Arenas.

Your goal: Beat the 7 Sin Kings in the 7 Unique Arena, and survive the escalating chaos.

Unlike traditional card games, where you play one card at a time, in Runeveil, you play the whole hand, where the sequence of the runes is the most important.

MASTER THE SEQUENCE

Combat is a puzzle of destruction. Place your runes in a specific order, and watch them trigger for a blasting combo!

BREAK THE GAME WITH SYNERGIES

It’s not just about runes. Collect ancient Artifacts, use magical Potions, and apply Enchantments to your runes. Stack multipliers, trigger infinite loops, and create a build so powerful that even the Arena Kings tremble.

CHOOSE YOUR OWN REWARDS

You can see your fight rewards from the beginning. Start your strategy to build the ultimate deck from the start!

RUNEVEIL EARLY ACCESS COMES WITH

  • 4 playable wizards (Nature, Fire, Water, Arcane)

  • 3 Sin Kings with 7 ascensions (Sloth, Lust, Greed)

  • 40+ enemies to be fought

  • 200+ fully implemented runes

  • 100+ artifacts

  • 50+ potions, scrolls, enhancements

INSANE REPLAYABILITY

  • 7 Unique Arenas: Each arena features its own kingdom, distinct enemy types, mini-bosses, and a challenging final Boss.

  • Ascension System: Beating a trial is just the beginning. Unlock higher Ascension levels for each Arena to face difficult modifiers and stronger enemies.

  • Unlockables: Improve your collection and discover new runes and artifacts with every single run.

  • Deep Progression:

    • Wizard Evolution: Level up your specific elemental wizard to unlock unique skill trees.

    • Global Meta-Progression: Earn experience across all runs to unlock a global talent tree that benefits all your characters.

KEY FEATURES

  • Sequence-Based Combat: A fresh take on deckbuilding where placement and order define your damage output.

  • Magical Arsenal: Play as 7 different wizards, each with unique mechanics and playstyles.

  • Relic Hunting: Hundreds of artifacts and items that fundamentally change how your runes interact.

  • Roguelite Depth: No two runs are the same. Procedurally generated trials ensure endless challenges.

  • High-Stakes Trials: Conquer 7 increasingly difficult trials to prove your worth in the Arena.

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