Steam game

Not My Floor

Not My Floor is a horror game set in the grim stairwell of a Soviet-era apartment block on the outskirts of Kyiv in the early 1990s. After a long shift at the factory, all you want is to get home—but the elevator and the entire building have their own sinister plans, driven by a mysterious entity.

Coming soon 2026

By MegobariGames

Windows Controller: full
View on Steam
Not My Floor - MegobariGames. Popular. Released 2026
Screenshot of Not My Floor gameplay showing in-action mechanics Screenshot 2 of Not My Floor - additional gameplay view Screenshot 3 of Not My Floor - more gameplay footage Screenshot 4 of Not My Floor - final gameplay screenshot

Overview

About this game

Not My Floor  is an atmospheric horror experience set in a decaying high-rise apartment building from the post-Soviet era, located in the bleak district of Troieshchyna, Kyiv. Flickering lights, rusty elevators, and graffiti-covered stairwells paint a picture of 90s urban despair. Yet, for the protagonist, this is still home. Not a great one—but home nonetheless.

You play as a tired, lonely factory worker returning from a grueling shift. All you want is to reach your apartment—Unit 699, on the 13th floor—and crash. But the journey home turns into a surreal nightmare. The elevator refuses to go straight to your floor, erratically stopping at random levels. You hear cries, whispers, and unsettling laughter behind the walls. The second elevator is out of order. The stairways twist into dead ends, even though they seemed normal just yesterday.

Something inside the building doesn’t want to let you leave.

Is this the work of a ghost? A punishment? Or just another flavor of hopelessness in your already gray, exhausted life? It doesn’t matter. Resistance is pointless. It’s just another nightmare. At least it breaks the monotony.

In Lift, you'll face an oppressive atmosphere, psychological tension, and classic horror elements—find an axe, light a cigarette lighter, read cryptic notes. Follow the voice, move forward, or stand still. Try other floors. It won’t matter. Or maybe it will.

Features:

  • A haunting recreation of post-Soviet urban decay

  • Exploration of a limited but constantly shifting environment

  • Simple, intuitive gameplay: flip a switch, ride the elevator, pick up objects, face your fears

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