Overview
About this game
Heroes
Assemble a party of five heroes through a strategic roguelike autobattler built around skill rotations and stance control.
Combat
Each stance has a rotation of skills which heroes will attempt to use on their turn.
You drive heroes during combat by switching stances and attack and support targets.
Pause and reassess when needed.
Progression
After each battle, choose one of three offered skills to add to a hero’s rotation.
Each new skill shapes the direction of your strategy.
Classes and Stances
The game features 10 distinct classes, each built around 4 stances.
Each class includes several distinct heroes defined by unique combinations of 3 class stances.
Stances define broad roles built on shared core mechanics, shaped by your skill choices.