Steam game

Eyes Of The ElderWood

Eyes Of The ElderWood is a first-person adventure horror set in Kashubian folklore, emphasizing diverse locations, challenges, and enemies. Draw spells to solve puzzles and deal with foes, or fight using a revolver. Keep an eye on your sanity level to avoid descending into madness.

Coming soon June 26, 2026

By Virtual Sanctuary

Windows
View on Steam
Eyes Of The ElderWood - Virtual Sanctuary. Popular. Released June 26, 2026
Screenshot of Eyes Of The ElderWood gameplay showing in-action mechanics Screenshot 2 of Eyes Of The ElderWood - additional gameplay view Screenshot 3 of Eyes Of The ElderWood - more gameplay footage Screenshot 4 of Eyes Of The ElderWood - final gameplay screenshot

Overview

About this game

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About the Game

Eyes Of The ElderWood is a first-person adventure horror inspired by Kashubian folklore. Drawing from regional myths, beliefs, and rituals, the game explores a world where old stories have never fully disappeared. As you investigate places shaped by superstition and forgotten traditions, folklore begins to take a more literal and dangerous form.

Combat combines magic and firearms, allowing you to adapt to different situations. Spells are drawn by hand and can be used both during combat and when interacting with the environment. They can reveal hidden elements, manipulate objects, or weaken supernatural threats.

For more direct encounters, a revolver provides a conventional way to fight back. Using both tools together becomes essential as enemies react differently to magic and physical weapons.

The creatures you face come from Kashubian beliefs, myths, and local legends. Each demon has its own appearance, behavior, and backstory. Some can only be harmed with magic, others require a specific approach, and a few cannot be killed at all, forcing you to understand how they behave rather than simply confront them.

Explore a variety of locations, from abandoned villages and forgotten houses to dense forests and places shaped by local superstition. Each level introduces its own visual identity, mechanics, and enemies.

As the game progresses, environments begin to feel less stable and increasingly unfamiliar. Areas that first appear grounded in reality may gradually shift toward something more surreal, changing how you approach exploration and survival.

The game recreates the technical style of early 2000s titles through vertex lighting, giving environments a distinctive old-school look. This visual approach is combined with audio design that uses a bitcrusher effect to mimic the compressed sound quality typical of games from that era.

Your mental state also affects how you experience the world. Certain demons feed on your psyche, slowly altering your perception. The sanity system can introduce visual distortions, unsettling sounds, and hallucinations that make it harder to distinguish reality from illusion. In extreme cases, loss of sanity can trigger unique sequences that push the experience into increasingly disturbing territory.

• First-person adventure horror inspired by Kashubian folklore
• Dual-wield combat combining hand-drawn magic and a revolver
• Demons based on Kashubian myths and legends with unique behaviors and weaknesses
• Diverse levels with distinct mechanics and enemies
• Exploration of forests, abandoned villages, and folklore locations
• Sanity system affecting perception of the game world
• Hallucinations, distortions, and madness sequences
• Retro-style visuals using vertex lighting and audio with bitcrusher effects

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