Steam game

HANDOVER

Wake up handless in an abandoned hospital and fight through a deranged cult to reclaim your missing hand and rescue prisoners. A dark comedy first-person brawler where every move hurts, literally. Sneak smart or strike hard, it's up to you.

$2.99 November 21, 2025

By Jolly Fox

Windows
View on Steam
HANDOVER - Jolly Fox. Popular. Released November 21, 2025
Screenshot of HANDOVER gameplay showing in-action mechanics Screenshot 2 of HANDOVER - additional gameplay view Screenshot 3 of HANDOVER - more gameplay footage Screenshot 4 of HANDOVER - final gameplay screenshot

Overview

About this game

You wake up in a crumbling, abandoned hospital, without a hand, betrayed by your hooded cult brothers, and left for dead. Armed with nothing but your mangled limbs, grit, and a healthy dose of dark humor, you'll carve your way through a fanatical cult to reclaim your missing hand and rescue those marked for sacrifice. Every choice matters: sneak past enemies, strike strategically, or throw yourself headfirst into chaos.

In this first-person parody brawler, pain is your health. Every hit, wall slam, or awkward punch raises your pulse. Push it too far and your heart will explode. Keep an eye on your wristwatch, administer morphine syringes, and master the fine line between risk and recklessness.

Gameplay

  • [Bone Stabs] Use your missing left hand's exposed bone to pierce enemies and deal damage.

  • [Palm Slaps] Your broken right hand may not hurt them, but it'll leave them dazed long enough to set up the next move.

  • [Dropkick] Launch enemies into ragdoll mayhem.

  • [Elbow Drop] Finish them with a crushing elbow drop.

  • [Stealth & Noise] Crouch to move quietly, peek corners, and throw objects to distract enemies.

Along the way, you'll encounter locked cages with prisoners, absurd puzzles, and multiple ways to approach each encounter.

Features

  • First-person melee brawler with a darkly comedic twist

  • Unique pulse-based health system replacing traditional health points

  • Ragdoll physics, aerial moves and finishing attacks

  • Stealth, distraction, and environmental interaction

  • Multiple endings

Fight, sneak, improvise, and survive, in a world where every move hurts, but nothing is taken seriously.

Length

The game lasts anywhere from fifteen minutes to over an hour, depending on your playstyle.

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