Overview
About this game
Before you buy
✅ you want to jump right in, explore without hand-holding and get immersed in a dark, atmospheric world, and you enjoy environment storytelling, side missions, puzzles and dialogues
❌ you want guns and shooting up zombies, you expect a survival experience with looting and crafting or you need character skills, checks or classes
About the Game
Explore and scavenge a dead city.
RadCity is a narrative-driven adventure game, focusing on exploration and atmosphere. Set after a nuclear war, in an unnamed eastern european industrial city, scavenge the derelict buildings and gather enough food for a journey by train to a place of refuge. Complete environment puzzles, find food, help or avoid other survivors, engage in side missions, keep away from radiation zones and always return to shelter before nightfall.
Traverse the city by day. Hide in the night.
Featuring a rich, finely crafted world with a 3D, top-down perspective (and a true isometric mode). Traverse the dead city building by building, unlock areas and discover their secrets.
It has been two years since the bombs dropped.
Three short bursts and flashing blue lights in the night. A slow rumble then a long shake. No buildings were destroyed. It was over in a few seconds. Within a week there was wailing on the streets. Then it was silence and ash started falling.

Your food supplies are nearly over.
After sheltering behind thick walls, when the ash finally stopped, you began to explore the rooftops of the nearby apartment blocks. The city remains silent, and each day is getting colder and darker as everything slowly dies. The world is changed, it's desolate, broken and dangerous, the ecosystem is collapsed and food is the only scarce resource.

You’ve made radio contact with a survivor.
You have made a plan to escape to a secret place of refuge, an underground military facility reachable by train, but first you have to gather enough supplies - food, for two people - for a 40 days train journey. It’s time to leave this city.