Steam game

Alchemist Watch

You’re trapped in an Alchemist’s Study, reliving the same day over and over. Use telekinesis to fix or destroy physics-based anomalies, break the loop, and escape.

$4.79 April 10, 2026

By Absolute Zero

Windows
View on Steam
Alchemist Watch - Absolute Zero. Popular. Released April 10, 2026
Screenshot of Alchemist Watch gameplay showing in-action mechanics Screenshot 2 of Alchemist Watch - additional gameplay view Screenshot 3 of Alchemist Watch - more gameplay footage Screenshot 4 of Alchemist Watch - final gameplay screenshot

Overview

About this game

Alchemist Watch is a physics-based anomaly hunt game where you use telekinesis to fix or destroy reality inside a time-looped alchemist’s house. This game combines elements of games like "Anomaly" and "spot the difference" with the mechanics of "props hunt". This game will test your memory, perception, perseverance, and luck. A headset is highly recommended… you might hear things.

You are a thief who breaks into an Alchemist’s Study in search of valuables.
Just as you touch a mysterious pocket watch, you trigger a hidden mechanism.

The doors seal.
Time rewinds.
The house fills with anomalies.

Each day, reality subtly breaks - objects shift, duplicate, or appear where they don’t belong.

Now you’re trapped in an endless loop, forced to relive the same day - unless you can restore the house to normal.

  • Wake up inside the house

  • Search for anomalies

  • Fix or destroy them

  • Go to bed to end the day

  • Repeat

  • Grab objects from a distance using telekinesis

  • Gently return objects to their proper place

  • Or destroy anomalies by slamming, dropping, or colliding them

Be careful - moving objects from their original position or destroying a normal object creates new problems.

All physics objects are fragile - handle with care.

Anomalies are created from over 300+ physical objects:

  • Objects moved from their original position

  • Extra objects blending into the environment

  • Subtle changes that test your memory

Because everything is movable, no two days play the same - even on the same round.

  • The loop starts with 1 anomaly

  • Each round adds one more anomaly

  • Up to 10 anomalies at once

To clear a round, you must fix all the anomalies present.

  • Each round has a time limit

  • Fix all anomalies, then go to bed to progress

  • Run out of time, and the round resets

  • Strange disturbances mean anomalies are still present

  • Mistakes are permanent - until the loop restarts

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