Steam game

五行碰撞战 Five Elements Clash Battle

A turn-based strategy 3D casual game, based on the traditional Chinese Five Elements, challenges players to strategically move enemies of the same attribute into a straight line to cause them to explode, or lure them into traps of mutually counteracting attributes for elimination.

$2.99 January 26, 2026

By YIN YUAN

Windows
View on Steam
五行碰撞战 Five Elements Clash Battle - YIN YUAN. Popular. Released January 26, 2026
Screenshot of 五行碰撞战 Five Elements Clash Battle gameplay showing in-action mechanics Screenshot 2 of 五行碰撞战 Five Elements Clash Battle - additional gameplay view Screenshot 3 of 五行碰撞战 Five Elements Clash Battle - more gameplay footage Screenshot 4 of 五行碰撞战 Five Elements Clash Battle - final gameplay screenshot

Overview

About this game

"Five Elements Clash Battle", a casual game based on the traditional Chinese five elements, allows players to strategically position themselves to cause enemies of the same attribute to explode in a straight line or lure them into traps that eliminate enemies of their counter-attribute. In each round, players can upgrade themselves or their base using coins. When an enemy of a certain attribute has two or more enemies of the same attribute directly in front of and behind it, the current enemy will explode and emit energy balls in all directions, which can attack enemies of the same attribute and those countered by it. The arena features five types of attribute traps that can consume energy to eliminate enemies of the counter-attribute, and enemies of the same attribute can replenish the energy value of the traps. Players can respawn indefinitely, but the game ends when the base is destroyed. Enemies can be killed to earn points and coins, with the amount earned based on the method of death, in descending order: trap elimination > explosion killing of enemies of the same attribute > (killing by player attack, killing by base attack). Sufficient coins can be used to upgrade players or the base from three randomly selected options (out of five fixed options) in each round. Player attacks require energy (upgradable with coins), and jumping also requires energy (not upgradable with coins). The relationships between the elements are: wood counters earth, earth counters water, water counters fire, fire counters metal, and metal counters wood.

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