Overview
About this game

A roguelike where you build a factory — not a character.
KEYFACTS
20-30 minutes per run
Roguelike: only horizontal progression!
No pause: realtime decisions
THE GAME LOOP
"Gather - Automate - Expand - Die"
DETAILED LOOP
1. THE REFUGE
You begin each run from mankinds last refuge on a dying planet, the old research factory called "Idun 8" that survives throu the experimental "Endless Engine"
2. THE CARRIER
From here you control biomechanical, monsterlike carriers that head out into the environmental hazard to gather rare materials to keep the Engine running
3. AUTOMATION
Ontop of the carrier you build, automate and protect a factory to gather minerals under deadly conditions
4. RISK
The choice is yours:
Will you exit with a your run early and keep the Endless Engine running with the materials you find?
Or will you risk the whole run to go even deeper into the lava flooded canyons and search for other research stations that survived the apocalypse?