Steam game

Safehouse: Afterfall

A high-stakes top-down survival game where every raid could be your last. Build a persistent safehouse, scavenge dangerous zones, extract with what you can carry — or lose everything.

Coming soon

By Soulforge Studios

Windows macOS
View on Steam
Safehouse: Afterfall - Soulforge Studios. Popular.
Screenshot of Safehouse: Afterfall gameplay showing in-action mechanics Screenshot 2 of Safehouse: Afterfall - additional gameplay view Screenshot 3 of Safehouse: Afterfall - more gameplay footage Screenshot 4 of Safehouse: Afterfall - final gameplay screenshot

Overview

About this game

Prepare. Raid. Extract. Build. Survive.

Operate from a persistent safehouse on the edge of collapse.

Gear up, enter hostile zones, scavenge what you can, and reach extraction before it’s too late.

What you bring out strengthens your base.

What you lose stays behind.

Raid & Extraction

  • Enter dangerous zones filled with the infected

  • Navigate buildings, streets, and tight interiors

  • Manage line of sight and noise

  • Carry limited gear based on weight and inventory space

  • Secure loot by reaching extraction points

  • Leave your body and equipment in-world if you die

Each raid is self-contained. The world persists.

Persistent Safehouse

  • Store recovered items in physical storage

  • Craft tools, ammo, and medical supplies

  • Upgrade workstations

  • Expand capacity and infrastructure

  • Prepare loadouts before each raid

Survival Systems

  • Stamina limits sprinting and combat

  • Wounds require treatment and resources

  • Inventory weight affects mobility

  • Sound attracts enemies

  • Visibility and positioning affect engagement

Combat is direct. Avoidance is viable.

Character Loss & Recovery

  • Death removes your current survivor

  • A new survivor continues from the same safehouse

  • Previous corpses remain in raid zones

  • Gear can be reclaimed by returning to the location

Progression happens through the world, not the character alone.

Optional Shared World (Co-op)

  • Multiple players inhabit the same persistent world

  • Players can raid together or separately

  • Actions change shared state

  • Infrastructure and damage remain visible

  • Contribution does not require simultaneous play

The world tracks what players build — and what they fail to protect.

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