Steam game

Hover Havoc

Grab 3 friends, 4 controllers and pick your craft... then battle, bump and bounce opponents into ‘hoverific’ submission! A fun fueled pickup 'n play party game; drift through a multitude of arenas in a blur of hover-fueled rampage!

$3.99 July 28, 2016

By Canalside Studios

Windows macOS Linux Controller: full
View on Steam
Hover Havoc - Canalside Studios. Popular. Released July 28, 2016
Screenshot of Hover Havoc gameplay showing in-action mechanics Screenshot 2 of Hover Havoc - additional gameplay view Screenshot 3 of Hover Havoc - more gameplay footage Screenshot 4 of Hover Havoc - final gameplay screenshot

Overview

About this game

Just Updated

Hover Havoc Linux Release and Winter Update 2016

As promised, Hover Havoc is now supported on Linux. We’re also proud to bring you Hover Havoc’s first ever Winter Update!

The Winter Update 2016 includes:

- A brand new map – Gingerbread Village
- A new game mode – Hoarder
- Two new power-ups – The Stun Gun and the Mechanical Monkey
- A wintry theme throughout the holiday period – Winter themed visuals added to most levels
This update also fixes some minor bugs.
You can read more about the update here

Thank you and Happy Holidays!
Canalside Studios


About the Game

Hover Havoc is an action-packed pickup ‘n’ play party brawler, for up to four players.

Float like a hovercraft, sting like a bee… as you and up to three of your friends (or enemies), engage in a Battle Royal. Deploy collected power ups with critical timing in order to battle, bump and bounce your opponents from trap-filled arenas into oblivion. Knockouts mean points and points mean victory! Drift through a multitude of arenas in a blur of hover-fuelled rampage... as you revel with nostalgic delight in this quintessential retro arcade party player!

Features include:


  • Up to 4 player (local multiplayer) gameplay = 4x the fun!
  • 7 crazy / original power ups.
  • 7 world arenas in which to battle for dominance.

Hover Havoc was created by Canalside Studios (@ Huddersfield University); the team are Jake Brown, Maxim Zazulak, Daniel Schofield, Marcus Nichols (Art), Liam Forde, Steven Hunter, Parampal Singh, Nick Chilvers (Programming) and Will Savin (Sound Design/Composition)

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